TIP: I prefer to set the forward view so I can see the six primary flight instruments, accessed by the "Look Forward" button. TIP: Use the PageUp/PageDown/Insert/Home/End/Delete keys to move your pilot head forward and left/right in the cockpit to get an extra good look backwards in the rear views, an extra good look over the wing for the forward down and backward down views, or to look around canopy spars. This way if I am tracking a plane in battle and it moves to the edge of the screen I can follow it with a tap of the Hat switch.Ĭhoose Heavy Weather (so you have lots of distinct clouds as visual reference points) I prefer to zoom the default view out so that I can go from snap view to snap view with a small overlap in the sky edges when I do so. Use the F10 key to save custom snap views for each view direction. You can also use Zoom Out and the mini-stick to look slightly down in calmer moments, like climbing after takeoff. Use the "Check panel" button to get a quick look at the cockpit instruments, especially the temperature and fuel gauges, during an intense fight. In planes where your six is blocked by a seat or armor use the "Check five" and "Check seven" camera views to get a good look around. Use the mini-stick and paddle to scan the horizon ahead for long-range landmarks, targets, and threats. Use the "Pilot head up" button to look over the nose in flight or while taxiing. Use the hat to pick part of the sky that has the object Use the ministick to place the point of interest in the middle of the screen (the camera moves faster if you are zoomed out) Use the paddle to Zoom In When you are done either hit "Look forward" or use the paddle to Zoom Out again. The mini-stick and paddle on the throttle are used for looking at long-range or tiny objects. Simulating a Win-B keypress with Joystick Gremlin will lead to a bunch of pain. If you are simulating a shortcut that's something like "Win-B", use a virtual joystick button. That is because Joystick Gremlin does not perfectly simulate keypresses with modifiers: sometimes you will get a "B" instead of "Ctrl-B". However, other keys are mapped to virtual vJoy device buttons, like buttons 60 and 61 for "Bomb release mode" and "Rockets release mode". TIP: Some of the buttons are simulated keypresses, like "F" for lowering the flaps. It's been months since I set up the default game controls and I don't remember exactly what I changed. Water Rad close => Water radiators control axis Water Rad open => Water radiators control axis Oil Rad close => Oil radiators control axis Oil Rad open => Oil radiators control axis Propeller RPM control => Propeller RPM control axis Toggle autopilot => Autopilot for level flight on/off Look Forward => Pilot head: reset zoom AND Pilot head: snap position center Map the following buttons while Joystick Gremlin is Active (The gamepad icon in the Joystick Gremlin toolbar should be GREEN).įire all guns => Fire all OR Fire weapon group 1 (for machine guns only) You will have to map some of the buttons on the joystick to buttons in the game. The attached Joystick Gremlin profile will give you the following control setup: And it's FOSS, so I can hack on it if I need to. If I upgrade my hardware from Thrustmaster branded stuff I won't have to switch control software. It allows more buttons (64) than the Thrustmaster TARGET software, has more axes, and supports macros. I prefer Joystick Gremlin for controlling the game. This setup has been created for game version 4.504. I left a few blank keys in this layout for those setups. Late-war US planes like the P-47 with K-14 gunsight take a bunch of creative work with Joystick Gremlin temporary mode switches and such. This setup works almost exactly the same with the Yak and U-2VS. I find it works as a base for most planes. It also supports mouselook and zoom using the TWCS Throttle mini-stick and paddle so I can do precision view work. I can hit buttons for "Check seven", "Check five", "Glance Up", "Look forward", in very quick succession to get a good look around. Over the last few months I've been working on a "No TrackIR" control setup and I thought I'd share what I have so others can build off of it.īecause I don't have TrackIR or VR this control scheme emphasizes situational awareness with HOTAS. I'm guessing quite a few of them don't have TrackIR or VR, either. I've seen a lot of people ask about setting up the Thrustmaster T.16000M + TWCS Throttle for IL-2.
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